Blueprint for Skills Cooperation and Employment in Active Leisure (ERASMUS+)



The active leisure sector, including the fitness and outdoor sectors, has intensively worked on its own skills agenda in recent years. It recognises the importance of the need for an implementation plan based on the policy recommendations of the Expert Group on Human Resources Development and EU New Skills Agenda. Accordingly, the Blueprint for Skills Cooperation and Employment in Active Leisure project focuses on developing new skills for current and future workers, improving employability of young people, and supporting entrepreneurship and growth across the sector.

The project brings together leading actors in a formidable partnership of expertise to implement the project, which includes the development of a skills survey to identify gaps and shortages, an analysis of the challenges and opportunities within current qualification structures, and the development of new, European-level qualifications.

The project will especially reflect on the changing roles of fitness and outdoor workers in developing skills to meet new digital technologies, promoting health-enhancing physical activity (sometimes with other healthcare professionals), and working with special population groups.

The IESF, through the affiliated European Network of Sport Education (ENSE), will lead the mapping of the European active leisure sector, especially as it relates to the status and awarding of qualifications.
Tatsächlicher Beginn/ -es Ende01.01.1831.12.20


  • Deutsche Sporthochschule Köln (Leitung)
  • Europe Active (Projektpartner*in)
  • ENSEE (Projektpartner*in)
  • Sport Ireland (Projektpartner*in)
  • International Council for Coaching Excellence (Projektpartner*in)
  • Fundacion Vida Activa y Saludable (Projektpartner*in)
  • European Confederation of Outdoor Employers (EC-OE) (Projektpartner*in)
  • Gdansk University of Physical Education and Sport (Projektpartner*in)


Erkunden Sie die Forschungsthemen, die von diesem Projekt angesprochen werden. Diese Bezeichnungen werden den ihnen zugrunde liegenden Bewilligungen/Fördermitteln entsprechend generiert. Zusammen bilden sie einen einzigartigen Fingerprint.