A methodological approach for simulating musculoskeletal loading in the head and neck region following boxing punches to the head

Sven Paldauf, Wolfgang Potthast, Igor Komnik*

*Korrespondierende*r Autor*in für diese Arbeit

Publikation: Beitrag in Buch/Bericht/KonferenzbandKonferenzbeitrag - Aufsatz in KonferenzbandForschungBegutachtung


The aim of various combat sports is to win the competition by throwing repetitive punches predominantly to the opponent's head. These hitting blows can lead to short and potentially long-term adverse health consequences. The aim of the current study is to introduce an approach that estimates 3D punch forces acting on a struck subject's head. The procedure refers to marker-based kinematic measures and subsequently implementing them into a musculoskeletal head-neck model in OpenSim. The results showed reasonable effective mass estimates, whereby the relatively small force magnitudes and the activation of the reserve moments require methodological modifications followed by the validation of the proposed approach.
TitelISBS - Conference Proceedings Archive : 40th Conference of the International Society of Biomechanics in Sports : ISBS2022, Liverpool, UK 19-23 July : Conference Proceedings
Redakteure/-innenMark Robinson, Bill Baltzopoulos, Mark Lake, Jos Vanrenterghem
Herausgeber (Verlag)International Society of Biomechanics in Sports
PublikationsstatusVeröffentlicht - 20.07.2022
VeranstaltungConference of the International Society of Biomechanics in Sports - Liverpool, UK/Vereinigtes Königreich von Großbritannien und Nordirland
Dauer: 19.07.202223.07.2022
Konferenznummer: 40