Projekte pro Jahr
Abstract
In this chapter, in addition to tactical and technical skills, the author will present and discuss another competency that children should learn which has not been an intentional component of TGfU: creativity. Creative behavior means that a player can produce surprising and flexible solutions to tactical problems. Michael Jordan and Steve Nash are examples of basketball players who use highly unusual and even original passes. Even when actually intending to pass the ball to player A, they are able to perceive at the last minute if player B is suddenly unmarked and better positioned and pass the ball to him instead. Therefore, the purpose of the chapter is to offer creative behavior as a new aspect of teaching and research on the training and development of tactical creativity in invasion games. First, the author will define the term, tactical creativity. Second, a theoretical framework for developing tactical creativity will be introduced that distinguishes between a macro (content) level and a micro (method) level. Third, the author will present empirical evidence that supports macro rules for environmental conditions and, fourth, micro rules for the methodical aspects of the respective training units. Finally, the author will discuss the results within the TGfU framework and consider the potential for further research for teaching and coaching. Aus dem Text (geändert)
Originalsprache | Englisch |
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Titel | More Teaching Games for Understanding : Moving Globally |
Herausgeber*innen | Joy Butler, Linda L. Griffin |
Seitenumfang | 14 |
Herausgeber (Verlag) | Human Kinetics |
Erscheinungsdatum | 2010 |
Seiten | 231-244 |
Publikationsstatus | Veröffentlicht - 2010 |
Fachgebiete und Schlagwörter
- Aufmerksamkeit
- Aufmerksamkeitslenkung
- Begriffsbestimmung
- Kreativität
- Motivation
- Spielsituation
- Sportpädagogik
- Sportpsychologie
- Sportspiel
- Taktik, sportliche
- Taktiktraining
- Trainingsmethode
- Trainingsmodell
- Trainingswissenschaft
- Unterrichtsmethode
Projekte
- 1 Abgeschlossen
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Das Finden von geeigneten und originellen Lösungen: Ein Forschungsprogramm zum Einfluss von persönlichen und situationsbezogenen Faktoren auf kreative motorische Problemlösungen
Memmert, D., Baker, J., Moraru, A., van der Kamp, J. & Savelsberg, J.
01.01.16 → 31.12.17
Projekt: Finanziert durch Drittmittel