Social Sciences
Age
8%
Approach
8%
Associations
9%
Attention
16%
Attention
12%
Cluster Analysis
8%
Connectedness
16%
Consumers
45%
Consumption
8%
Cultural Users
25%
Effectiveness
66%
Evaluation
5%
Eye Tracking
5%
Forecasting
8%
Gambling
11%
German
8%
Income
8%
Influence
44%
Information Theory
66%
Involvement
33%
Literature
13%
Live Broadcast
66%
Marketing
5%
Measure
5%
Play
16%
Playing
5%
Purpose
8%
Research
20%
Research Approach
33%
Segmentation
16%
Soccer
5%
Sponsorship
66%
Sport
100%
Survey Analysis
8%
Televiewers
16%
Time
11%
Women
25%
Psychology
Attention
16%
Behavioral Economics
8%
Elite Athlete
16%
Evaluation
38%
High-Performance Sport
16%
Mixed Model
11%
Practitioners
13%
Qualitative
16%
Qualitative Research
16%
Research
33%
Resources
16%
Segmentation
16%
Semistructured Interview
16%
Tools
8%
Computer Science
And-States
33%
Artificial Intelligence
9%
Broadcast
33%
Contexts
5%
Evaluation
5%
Message
33%
Messages
33%
Models
5%
Related Factor
5%
Visual Attention
16%