Projects per year
Abstract
Defending beach volleyball attacks requires good
anticipation skills due to the highly time-constrained
situations (Vansteenkiste et al., 2014). For examining the
underlying mechanisms of these skills, using virtual
reality is a promising approach because speci
fi
c variations
of players
’
movements can be manipulated (e.g., the run-
up of the attacker) to evaluate important cues for
anticipating attacks. As a 1st step, animated virtual-reality
scenes were created from natural beach volleyball
attacking sequences by manually animating players
’
movements in Autodesk 3dsMax. Four conditions of
attacking scenes were created: animated occluded,
animated not-occluded, natural occluded, and natural
not-occluded. In occluded trials, videos were occluded 5
video frames (167 ms) before ball
–
hand contact of the
attacker. Participants were instructed to decide as
accurately as possible (accuracy in %) in occluded trials
and to respond as fast as possible (response time in
milliseconds) in nonoccluded trials. Eighty-two sport
science students were tested in 120 trials with the same 30
mother trials in each condition (counterbalanced order).
Videos were back-projected on a large screen, and
participants responded using a 3-button response system
(WiiMote). After the study, participants evaluated the
animated scenes with a questionnaire. Response accuracy
was analyzed with paired
t
tests. Performance was lower
for animated scenes compared with natural scenes
(55.3 % vs. 64.4 %),
t
(81)
¼
7.06,
p
,
.01,
d
¼
0.71),
and participants responded later in animated compared
with natural scenes (
–
170 ms vs.
2
237 ms before ball
–
hand contact),
t
(81)
¼
7.46,
p
,
.01,
d
¼
0.32. Lower
accuracies in animated scenes imply that visual cues were
less helpful for anticipation. Questionnaire data revealed
that the dynamics of a shot negatively affected
anticipation in animated scenes and that rather late cues
were used for decisions, which could explain the later
responses. Future virtual-reality applications should
especially focus on the animation of relevant visual cues
and the dynamics of the attack.
q
2016 SHAPE America
Downloaded by [Deutsche Sporthochschule Koeln] at 02:21 20 July 2016
Development and Position Data-Related Application of
a Stochastic Model for Trajectory Simulation of a
Nonspinning Volleyball
B. Meyer
University of Brunswick, Canada
(
[email protected]
)
Background/Purpose: Modeling the knuckling effect in
volleyball aerodynamics is essential for representing and
analyzing erratic motion in a competition-related task.
Based on net crossings of constant height (cf. Lithio &
Webb, 2006), this study investigated the in
fl
uence of
position data on uncertainty quanti
fi
cation in numerical
ball
fl
ight trajectories evaluation.
Method: The addition of Langevin forces for drag and
lift to measured mean values taken from Asai et al. (2010)
covers parameter uncertainty modeling in Newton
’
s 2nd
law, while taking into consideration only 1 low-frequency
component with magnitude as proposed by Wei, Lin,
and Liu (1988) and phase angle as a random variable.
To simplify output uncertainty modeling, an analysis of
s
_{LP}^{2}, the variance of landing points, based on
Wiener-Askey polynomial chaos expansion using
Legendre polynomials, is carried out. Calculated ratios of
Sobol
’
s indexes (17.8
^
3.8, Q_{0.05}
¼
11.5) for a wide
range of initial values of velocity (11.1
–
23.6 ms^{
–
1}) and
elevation angle (10
8
–
21
8
) indicate a dominant effect
driven by drag-force
fl
uctuations and enable a reduction in
the number of random variables. Furthermore, using lift
coef
fi
cient-induced dimension reduction results in neglect
of the lateral direction of
fl
ight (cf. Goff & Carré, 2009)
corresponding to a moderate relative error in
s
_{LP}^{2}
(3.4
^
1.7%). Methods chosen for a subsequent charac-
terization of
fl
uttering
fl
ights include time-averaging 99%
con
fi
dence interval lengths for magnitude of position
vector as well as Gauss-Legendre integration for
calculation of
s
_{LP}^{2}. Additionally, a calibration of
results based on recalculation assuming a speed-
independent drag coef
fi
cient is used.
Analysis/Results: Overall, numerical simulations reveal
a predominant occurrence of effective volleyball knuckle-
balls for the low-value range of initial conditions and a
smooth decrease to higher values.
Conclusions: Optimizing tactics in
fl
oat-serving play
and volleyballs engineering outline potential
fi
elds of
application. Moreover, model application without uncer-
tainty quanti
fi
cation may include sensitivity analysis-
based investigation of perceptual trajectory illusion
(McBeath, 1990).
Fitness Level of Young Female Competitive Basketball
Players
P. F. Aschendorf, C. Zinner, and J. Mester
German Sport University Cologne, Germany
(
[email protected]
)
Introduction: Physiological testing of team-sport
athletes is a fundamental element for designing training
and for tracking each athlete
’
s and team
’
s development.
To evaluate the athletic status of young elite female
basketball players, several anthropometric and physio-
logical tests were conducted.
Methods: Seventy young female basketball players
(
M
age
¼
14.7
^
1.2 years) were tested for height, body
weight, body fat, vertical jump, standing long jump (SLJ),
chest pass (CP), and the Yo-Yo Intermittent Recovery
Test Level 1 (Yo-Yo IR 1).
Results: The female basketball players were 171
^
7.3
cm tall, weighed 61.8
^
8.8 kg with a body fat of
16.9
^
5.15%. For the different vertical jumps, the highest
heightwasmeasuredinthecountermovementjump(CMJ)
with arm swing (31.1
^
4.86 cm). The mean jump heights
were 27.14
^
3.97 cm for the CMJ, 25.62
^
3.89 cm for the
squat jumps, and 158
^
60 cm for the SLJ. The distance for
the CP was 9.82
^
1.01 cm. The mean distance covered
during the Yo-Yo IR 1 was 1,465.8
^
464.7 m (estimated
peak oxygen consumption
¼
48.60
^
4.02 mL/kg/min).
Discussion: Compared with results of previously
published studies, the adolescent players were smaller
and less heavy but showed a similar CMJ jump height.
Furthermore, the endurance level was lower than in
previously published studies (58.8
^
6.85 mL/kg/min).
Therefore, basketball-speci
fi
c training interventions are
needed to improve the
fi
tness level of young female
basketball players speci
fi
cally
Original language | English |
---|---|
Journal | Research Quarterly for Exercise and Sport |
Volume | 87 |
Issue number | Suppl. 1 |
Pages (from-to) | S64 |
Number of pages | 1 |
ISSN | 0270-1367 |
Publication status | Published - 07.2016 |
Projects
- 1 Finished
-
Langfristige Individualisierung im Leistungssport: Diagnostik- u. Trainingscamps in der Sportart Basketball
Aschendorf, P., Engelmeyer, E., Wahl, P., Kasch, M., Micke, F., Hahn, C. & Mester, J.
01.11.13 → 01.04.14
Project: Funded by third parties